AI Insights · Timothy · January 2023
Top 5 City Building Games Performance in Bolivia - Q4 2022
Discover the performance of the top 5 city building games on a unified platform in Bolivia during the fourth quarter of 2022, based on Sensor Tower data.
During the fourth quarter of 2022, the top 5 city building games on a unified platform in Bolivia showed diverse trends in their performance metrics. Here’s an overview based on Sensor Tower data.
The Simpsons™: Tapped Out saw a notable increase in both weekly downloads and revenue. Weekly downloads peaked at approximately 3.2K during the week of December 12, rising from around 2K at the start of October. Revenue also showed an upward trend, reaching about $255 in the last week of November before stabilizing around $50 in December.
SimCity BuildIt experienced relatively stable revenue throughout the quarter. Weekly revenue fluctuated around $40-$60, peaking at $60 in late October. Downloads began at approximately 200 per week in early October, with a significant spike to 447 in the first week of December, before settling back to around 257 by the end of the year.
Smurfs' Village showed modest revenue numbers, averaging around $30-$40 per week. Revenue peaked at $65 in the first week of October but saw a dip to $15 in mid-November. Downloads remained low throughout the quarter, with a sudden increase to 37 in the last week of November, before returning to single digits in December.
Civilization VI - Build A City maintained a low but consistent revenue stream, ranging between $6 and $47. Revenue had a slight peak of $33 in mid-December. Downloads were minimal, with only a few weeks showing any activity, peaking at 6 downloads in late October and again in the last week of December.
Trailer Park Boys: Greasy Money displayed a steady but low revenue trend, mostly under $30. Revenue hit a high of $41 in mid-October but dipped to $9 in early December. This game did not record any downloads throughout the quarter.
For more insights and detailed analytics, visit Sensor Tower.